Build a level. Get it in the game.
Draw a room, submit it, and our team reviews every entry. Levels that make the cut ship in a future update — with your credit on them.
Level editor
Brush
— Click a tile to paint. Click and drag to paint a line.
Resizing keeps what fits and fills the rest with walls.
What a level needs
- •Exactly one of each: spawn point (P), key (k), chest (C), exit (E).
- •The route is spawn → key → chest → exit. You slide until you hit a wall, so every level must be solvable that way.
- •At least 3 coins, and none of them reachable on your very first slide.
- •A wall border with no holes in it — the exit (E) is the only thing allowed to sit on the edge.
- •No monster within 3 tiles of the spawn point, and none sitting on a first-slide path.
The structural rules are checked as you draw. The route itself is checked on our servers when you submit.